Making GUIs in kOSΒΆ
New in version 1.1.0.
Sometimes it is useful to create an in-game set of screen widgets to let you interact with the kOS program with mouseclicks. You can create GUI widgets in kOS for this purpose, making them as complex or as simple as you like. The widgets will live inside windows that pop up on screen as you invoke them.
Be aware that these widgets cannot be operated via the telnet feature. You need to manipulate them with the mouse on-screen in the game window.
The topic of how you actually make a GUI widget in kOS is on its
own separate page in these documents.. The basic
object type you start with is the GUI
structure.