TextField

structure TextField

TextField objects are created via BOX:ADDTEXTFIELD.

A TextField is a special kind of Label that can be edited by the user. Unlike a normal Label, a TextField can only be textual (it can’t be used for image files).

A TextField has a default style that looks different from a passive Label. In the default style, a TextField shows the area the user can click on and type into, using a recessed background.

Suffix

Type

Description

Every suffix of LABEL. Note you read Label:TEXT to see the TextField’s current value.

CHANGED

Boolean

Has the text been edited?

ONCHANGE

KOSDelegate (String)

Your function called whenever the CHANGED state changes.

CONFIRMED

Boolean

Has the user pressed Return in the field?

ONCONFIRM

KOSDelegate (String)

Your function called whenever the CONFIRMED state changes.

TOOLTIP

String

Hint Text to appear in the field when it’s empty.

TextField:CHANGED
Type

Boolean

Access

Get/Set

Tells you whether Label:TEXT has been edited at all since the last time you checked. Note that any edit counts. If a user is trying to type “123” into the TextField and has so far written “1” and has just pressed the “2”, then this will be true. If they then press “4” this will be true again. If they then press “backspace” because this was type, this will be true again. If they then press “3” this will be true again. Literally every edit to the text counts, even if the user has not finished using the textfield.

As soon as you read this suffix and it returns true, it will be reset to false again until the next time an edit happens.

This suffix is intended to be used with the polling technique of widget interaction.

TextField:ONCHANGE
Type

KOSDelegate

Access

Get/Set

This KOSDelegate expects one parameter, a String, and returns nothing.

This allows you to set a callback delegate to be called whenever the value of Label:TEXT changes in any way, whether that’s inserting a character or deleting a character.

The KOSDelegate you use must be made to expect one parameter, the new string value, and return nothing.

Example:

set myTextField:ONCHANGE to {parameter str. print "Value is now: " + str.}.

This suffix is intended to be used with the callback technique of widget interaction.

TextField:CONFIRMED
Type

Boolean

Access

Get/Set

Tells you whether the user is finished editing Label:TEXT since the last time you checked. This does not become true merely because the user typed one character into the field or deleted one character (unlike CHANGED, which does). This only becomes true when the user does one of the following things:

  • Presses Enter or Return on the field.

  • Leaves the field (clicks on another field, tabs out, etc).

As soon as you read this suffix and it returns true, it will be reset to false again until the next time the user commits a change to this field.

This suffix is intended to be used with the polling technique of widget interaction.

TextField:ONCONFIRM
Type

KOSDelegate

Access

Get/Set

This KOSDelegate expects one parameter, a String, and returns nothing.

This allows you to set a callback delegate to be called whenever the user has finished editing Label:TEXT. Unlike CHANGED, this does not get called every time the user types a key into the field. It only gets called when one of the following things happens reasons:

  • User presses Enter or Return on the field.

  • User leaves the field (clicks on another field, tabs out, etc).

The KOSDelegate you use must be made to expect one parameter, the new string value, and return nothing.

Example:

set myTextField:ONCONFIRM to {parameter str. print "Value is now: " + str.}.

This suffix is intended to be used with the callback technique of widget interaction.

TextField:TOOLTIP
Type

String

Access

Get/Set

(Technically this is inherited from Label, but it behaves quite differently in TEXTFIELD “Labels” than it does for other more “normal” types of label.)

Unity3d’s IMGUI system cannot quite work with proper mouse hover tooltips on typing text fields. kOS can’t help this. It’s a limit of the Unity3d tool under the hood. So instead, when you set a Tooltip for a TEXTFIELD, kOS uses that field differently than it does for other kinds of “label”.

In the case of a TEXTFIELD, the TOOLTIP, instead of being a string that is set when you hover the mouse over the widget, is the string that will appear inside the field as a hint in a greyed-out way when the field is empty-string. If the user empties the value of the field, then kOS will show this TOOLTIP value inside the field as the hint about what they should type there. (The actual value of the field’s :TEXT attribute will still be "", even when the TOOLTIP is showing in the widget.)

Example:

set myTextField:TOOLTIP to "Type a Planet Name Here".

Note

The values of CHANGED and CONFIRMED reset to False as soon as their value is accessed.