Element¶
An element is a docked component of a Vessel
. When you dock several
vessels together to create one larger vessel, you can obtain the “chunks” of the
larger vessel organized by which original vessel they came from. These “chunks”
are called elements, and they are what the Element structure refers to.
A list of elements from the vessel can be created by using the command:
list elements in eList.
// now eList is a list of elements from the vessel.
Each item of that list is one of the elements. The rest of this page describes the elements and what they do.
Note
Element boundries are not formed between two docking ports that were launched coupled. a craft with such an arrangement will appear as one element until you uncoupled the nodes and redocked
- structure Element¶
Suffix
Type
Description
The name of the docked craft
Unique Identifier
all
Parts
all
DockingPorts
the parent
Vessel
- Element:NAME¶
- Type
- Access
Get/Set
The name of the Element element, is an artifact from the vessel the element belonged to before docking. Cannot be set to an empty
String
.
- Element:PARTS¶
-
A List of all the
parts
on the Element.SET FOO TO SHIP:PARTS.
has exactly the same effect asLIST PARTS IN FOO.
. For more information, see ship parts and modules.
- Element:DOCKINGPORTS¶
- Type
List
ofDockingPort
objects- Access
Get only
A List of all the
docking ports
on the Element.
- Element:RESOURCES¶
- Type
List
ofAggregateResource
objects- Access
Get only
A List of all the
AggregateResources
on the element.